orc mansion crash

Discussion on running your own board and editing MajorMUD.
cjt
Posts: 135
Joined: Fri May 11, 2012 8:54 pm

Re: orc mansion crash

Post by cjt »

Are you the only one in the game when this happens?

When you say clean install/no edits, do you mean you re-installed the entire game or do you mean you used the .Z file to replace the map database?

Have you installed the game before, with the same install files you're using now, and had a smooth running bbs without errors? Or is this the first time with your own board using those install files?


badshark
Posts: 13
Joined: Sun Feb 22, 2015 1:11 pm

Re: orc mansion crash

Post by badshark »

yeah i just run this on my own network clean bbs install fresh mud install


User avatar
Joker
Posts: 103
Joined: Fri Nov 14, 2014 7:42 am

Re: orc mansion crash

Post by Joker »

Just out of curiosity, are you a bard, or was there a bard online when these crashes occurred?


badshark
Posts: 13
Joined: Sun Feb 22, 2015 1:11 pm

Re: orc mansion crash

Post by badshark »

nope druid and warrior were online


Bloodrock
Posts: 305
Joined: Mon Jul 16, 2012 9:02 pm

Re: orc mansion crash

Post by Bloodrock »

what version of mud?
you try not logging in from console and using megamud?
what version of winblows?
maybe try and find another zip of mud 1.11p
unless you were able to fix problem


Lochlenn
Posts: 27
Joined: Sat Dec 22, 2012 6:15 pm

Re: orc mansion crash

Post by Lochlenn »

it saying 0 users means it didnt take your key, the crash entering orc mansion (mod 1) with an invalid key and a most likely empty wccaddon.sys the game errors when you enter mod 1, i bet the same thing happens if you go through the western door. if you are sure your key is good, then the solution is to enter the addon codes into mud, or just edit the file manually, its wccaddon.sys the format is simple mod#:modkey, so the file should be:

1:YOURMOD1KEYHERE
2:YOURMOD2KEYHERE

etc. down to 9


Post Reply