Posted by dxpac, 2002--
Delay = monster regen time in that specific room. 0 is instant regen.
Min Index = The minimum monster index number that will regen in that room, refers to which Monster Type (see below) youhave the room set for.
Max Index = The maximum monster index number.
Spell = Any spell that is set to cast when someone walks in the room. Such as the sandstorm in the desert, or frenzy near the sysop trainer.
Max Regen = How many monsters regen in that room.
Death Room = A specific death room other than the "Death Rooms" MajorMud has assigned as the default, such as Halls of the Dead, etc. I am only assuming this.
Exit Room = No freakin clue.
Cmd text = A message or text block (not sure which) that a user must do to trigger something in that room. Not for exits like "pull lever", that's in the Exits screen.
Shop# = The number of the shop in the wccshop2.dat, or in the Shops window, if the room is set to be a shop.
Light = Not for sure exactly how its used, but it determines how much light is in the room, weather people will need a torch or not, etc.
Ansi Map = Leave it alone.
Attributes = Been wondering this forever. I have mine set at 0 and everything works.
Max Area = How many monsters are allowed in the area, ie rooms 3000-3100. Whatever rooms you have set to follow one specific control room.
Control Room = The one room that is in charge of all other rooms in the area. if you had rooms 3000-3100 as a new area, set them all to have control room 3000, and set the Max Area in room 3000, while being able to leave Max Area at 0 for the rest of the rooms in the area. Also, this is the room you can go into and do a "sys reset area" to reset the regen in the whole area if it dies or something.
Room Type = Pretty self-explanitory with the dropdown menu. Lair is for a monster room.
Monster Type = The Type of monster to regen in that area. All monsters are assigned a Type, such as Group 1, Angel, NPC, etc, and an Index number, which is used in the Min/Max Index. Monster Type is the broader heading, which is broken down into the Min/Max Index.
Added by Panterra X:
Delay = 0 isnt instant regen.. i believe its the fastest regen... if you want instant regen u need to use the NPC field in the room..
Exit Room = If the user exits the game in this room, the exit room is where they will be when they come back.
Ansi map = the default here is the ansi map for silvermere. if the user types 'map' in the room it will display the file specified here.
Attributes = 1 Patrollable
2 Patrollable & Protected (safe room?)
https://web.archive.org/web/20071123143 ... php?t=1641
Editing Areas - Definitions
Editing Areas - Definitions
- Attachments
-
- Editing_Areas_-_Index_-_ForumsHQ_-_2016-02-28_02.29.36.png (131.48 KiB) Viewed 2890 times