fixing labyrinth

Discussion on running your own board and editing MajorMUD.
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Bloodrock
Posts: 305
Joined: Mon Jul 16, 2012 9:02 pm

fixing labyrinth

Post by Bloodrock »

heres the fix for the 2 rooms in labyrinth on map 1 room 1972 and map 1 room 2100 ============== 1972 should read e hidden 16 -1 0 0, 2100 should read w hidden 2 0 0 0 using nightmare


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