MorningSide Mortuary

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Endyr
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Joined: Thu Jan 02, 2025 5:29 pm

MorningSide Mortuary

Post by Endyr »

I've modified the MajorMUD on my board called MorningSide Mortuary. Items are not limited, and items are NOT level restricted. Everyone gets SYS GOTO and SYS MAP. All the monsters give twenty times or more experience points than normal. You also get 300 Character Points at the very beginning, so you can make a very strong character right from the start. You are allowed to make as many characters as you want. Aldreth, who is located in the Darkwood Forest (Tree House), now trains up to level 85. I want to thank Sysop Bloodrock4ever of the Lostways BBS for his suggestion that I add the Gold Jeweled Ring to the Newhaven General Store where it can be purchased for free. The Newhaven General Store also contains a lot of other free goodies. Frankenstein has been added as a new monster. He can be found at the beginning of the Main Road to the Darkwood Forest, and roaming on the bottom half of the entrance to Slum st. from Noble st. In the Halls Of The Dead, if you go East, there is a room called Dracula's Crypt that you may find interesting. In its original "stock" incarnation, MajorMUD was a rather brutal, tedious game that required excessive scripting. Some players brought up to me concerns they had about the inherent difficulties of the game. I took their suggestions to heart, and created a player friendly version of MajorMUD that is actually stress free and fun to play. The main objectives of MajorMUD are the Quests, and with the edits that I made to the game, you only have to do a minimum amount of scripting before you can actually embark on the various Quests. MorningSide Mortuary can be found here Telnet: mortuary.ddns.net
Last edited by Endyr on Fri Oct 17, 2025 5:49 pm, edited 1 time in total.


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Endyr
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Dracula's Crypt

Post by Endyr »

Below is a screenshot from MorningSide Mortuary (telnet: mortuary.ddns.net) showing a new room I created called Dracula's Crypt in MajorMUD. It can be accessed by going east from the Halls of The Dead.

Image
Last edited by Endyr on Fri Oct 17, 2025 5:50 pm, edited 1 time in total.


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Endyr
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MajorMUD Junkyard Now Has No Level Restrictions

Post by Endyr »

The MajorMUD Junkyard on my board MorningSide Mortuary (mortuary.ddns.net), now has no level restrictions. Previously you had to be at least level 10 to enter and shop in the Junkyard. Well that restriction is now gone. BTW, all the Junkyard shops are fully stocked with a lot of cool items. It is the Wally-World of MajorMUD.
Last edited by Endyr on Tue Oct 21, 2025 6:52 am, edited 1 time in total.


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Endyr
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Shortcut To Aldreth

Post by Endyr »

In Dracula's Crypt, there is a shortcut to Aldreth the trainer. Just go South. It sure beats the long walk it usually takes to get there from the Halls of the Dead. By-the-Way Aldreth trains to level 85. He is the only trainer you will ever need for levels 12 and higher. My edited version of MajorMUD is designed for those players who want to level up quickly, so that they can do the Quests.
Last edited by Endyr on Thu Oct 16, 2025 7:18 pm, edited 2 times in total.


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Endyr
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Training To Level 11 Made Easy

Post by Endyr »

I just made it easier for all new players to train up to Level 11. A common complaint that I have from players, especially those who have created Toons, is the tedious necessity to go through the various levels of the Crypt to reach their spirit trainer to train up to level 11. Well, there is no need to do that on my board. Take the shortcut from Dracula's Crypt to Aldreth, then go south to get to the Quest areas of the crypt. It is that easy: No muss and no fuss. Go North from Dracula's Crypt to reach Chancellor Annora, and North once more to get to Commander Markus. That sure beats the incredible long walk that it normally takes to reach him the usual way. You can find my board MorningSide Mortuary at mortuary.ddns.net
Last edited by Endyr on Sun Oct 12, 2025 8:20 am, edited 1 time in total.


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syntax
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Re: MorningSide Mortuary

Post by syntax »

Hey Man. I've merged your posts. Please keep your posts together with your BBS advertisement.


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Endyr
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Aldreth's Attic (Small House)

Post by Endyr »

I just opened up Aldreth's Attic (Small House). For many years it had been closed for whatever reasons. It is actually a fine and dandy spell shop with many cool spells for sale that previously could only be purchased in Jorah's Blue Tower. From Aldreth just go UP to reach it. It is worth the visit: Happy Shopping, and Happy Halloween!


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Endyr
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Elysian Fields

Post by Endyr »

I just created a new room called Elysian Fields. It is located just to the East of Dracula's Crypt. In the Elysian Fields I leave a lot of Templar Gold (formerly called Runic) on the floor for anyone to pick up and use. By going North you will warp to the Aged Titan.


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Endyr
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Change Your Alignment : Do It Yourself

Post by Endyr »

At one time in the distant past of MajorMUD, it was possible for players to change their basic alignments without having to ask a Sysop to do it for them. How convenient for the players was that? However, the powers to be at that time later succumbed to pressures from various Sysops to remove that option from player control, and made alignment changes the responsibility of Sysops. BUMMERS! Well, on my board, I gave that option back to the players. With the aid of some Nightmare Redux magic, players can now change their basic alignments. The process to do it is rather simple. First go to the Newhaven General Store and buy a Smoky Black Talisman. After that go to Dracula's Crypt, and then East to The Elysian Fields. Go East again to get to the beautiful Fountain in the center of the park in Silvermere. Next, go Up, and follow the prompts to change your alignment. That is all there is to it. I think that this process is pretty cool. Silvermere is my kind of town because you can choose to be Good, Neutral, or Evil all on the same day! By-the-way, my board can be found at (telnet: mortuary.ddns.net) Trick-Or-Treat and a Happy Halloween!


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