Closing secret passages?
- BearFather
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Closing secret passages?
I'm working on a new area and trying to figure out if there is a way to close a secret passage that's been opened? I'm trying to trigger it thru a textblock with a remote action. I'm tried to make it do in specific order for the hidden passage and tried to call it out of order but it stays open.
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- BearFather
- Posts: 668
- Joined: Sun Feb 09, 2014 6:27 pm
- Location: Portland, OR
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Re: Closing secret passages?
Yeah those are doors which are being opened and closed by remote actions. I actually used that as a template, the idea comes from that.
Re: Closing secret passages?
Have you tried calling the "remoteaction" twice to see if it will close the passage if it is already open?
So if room 1 is set to a hidden type and put a command in room 1 room command to use a textblock
remoteaction 1 2 0 0;delay 5;remoteaction 1 2 0 0\r\n
will that open the passage wait 5 seconds and then close it?
So if room 1 is set to a hidden type and put a command in room 1 room command to use a textblock
remoteaction 1 2 0 0;delay 5;remoteaction 1 2 0 0\r\n
will that open the passage wait 5 seconds and then close it?
- BearFather
- Posts: 668
- Joined: Sun Feb 09, 2014 6:27 pm
- Location: Portland, OR
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Re: Closing secret passages?
I had tried this but not with a delay. I will give it a try again.
EDIT:
I just gave it a try only thing the delay did was give me a pause.
EDIT:
I just gave it a try only thing the delay did was give me a pause.
Re: Closing secret passages?
might try setting as an action rather than remoteaction or add an action so be like
n 1848 action msg 5 0 0
1847 is room your in secret passage is e so
e 1848 hidden 16 -1 0 0 (-1 means order doesn't matter)
d 1847 remoteaction msg 2 msg 0
n 1848 action msg 5 0 0
1847 is room your in secret passage is e so
e 1848 hidden 16 -1 0 0 (-1 means order doesn't matter)
d 1847 remoteaction msg 2 msg 0
Re: Closing secret passages?
after messin around a lil i don't think there is a way to close a secret passage unless can be done via a textblock but kinda doubt it.
- BearFather
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- Joined: Sun Feb 09, 2014 6:27 pm
- Location: Portland, OR
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Re: Closing secret passages?
I have come to the same conclusion myself. I can't think of any in stock game that close other then time closing them.