For whatever reason, there are large signs all over my MajorMUD game.
There are 35 of them in town square.
The western road is lined with them.
The only mod on the board is Lair and 2x exp.
Anyone ever seen this? Have a solution?
large signs????
Re: large signs????
Yeah, that didn't fix the problem.
I ended up doing a fresh install in another directory, and going into NMR and exporting every map by hand and then re-importing them into the live DB.
still no idea how it happened.
I ended up doing a fresh install in another directory, and going into NMR and exporting every map by hand and then re-importing them into the live DB.
still no idea how it happened.
Re: large signs????
Well fuck my shitty life. Apparently they are still all over the place. Just in places I didn't look.
Apparently half of Dragon's Teeth Hills and pretty much the entire area from the road to markus is littered with large signs.
I need a solution to reset all rooms to default.
I need a way to import all of the original install maps to my current game.
Anyone know how to do that?
Apparently half of Dragon's Teeth Hills and pretty much the entire area from the road to markus is littered with large signs.
I need a solution to reset all rooms to default.
I need a way to import all of the original install maps to my current game.
Anyone know how to do that?
Re: large signs????
They are just visible items, as if they had been dropped by a player.
They are identical to the sign that is sitting in town square.
I parsed through the room files of map2 and there were just over 2 thousand rooms that had large signs, all in slot 6 of the visible items.
What I ended up doing is going through each and every room, and doing mass edits for any room that didn't have anything important in them. e.g. i skipped the bonfire in the gnoll camp, and the wood sign at the fork in the road.
most of the rooms had the first 5 slots with garbled invalid data and the 6th slot was the large sign.
I also found them all over Khazarad. I haven't done a full sweep of map6 to see if its deeper into the city.
there is a small sign in my town square, but that one comes back no matter how many times i remove it. and when i look at it, it gives a dll error. not sure wtf is up with that. lol
They are identical to the sign that is sitting in town square.
I parsed through the room files of map2 and there were just over 2 thousand rooms that had large signs, all in slot 6 of the visible items.
What I ended up doing is going through each and every room, and doing mass edits for any room that didn't have anything important in them. e.g. i skipped the bonfire in the gnoll camp, and the wood sign at the fork in the road.
most of the rooms had the first 5 slots with garbled invalid data and the 6th slot was the large sign.
I also found them all over Khazarad. I haven't done a full sweep of map6 to see if its deeper into the city.
there is a small sign in my town square, but that one comes back no matter how many times i remove it. and when i look at it, it gives a dll error. not sure wtf is up with that. lol