Placed Item Spawn Frequency
Posted: Sun Feb 17, 2019 8:33 pm
I'm implementing placed items in my remake tonight (https://apotheos.is) and I have a question on spawn frequency.
I think that in MajorMUD they spawn whenever the game restarts (for cleanup etc).
My game doesn't have or need cleanup in the way that MajorMUD has it. I could certainly spawn placed items whenever a room loads after restarting the game but since that could be 5 times a day or go several months without happening depending on how frequently I bounce the server that seems pretty lame from a gameplay perspective.
So I guess I have two questions:
1) Is my understanding about how placed items work in MajorMUD correct?
and
2) Given that I don't have the same constraints as MajorMUD how often should I spawn placed items? Keeping in mind I have freedom to do whatever I want, so it could be a fixed interval e.g. every 12 hours, or randomly e.g. each room randomly spawning its placed items sometime between 6 and 18 hours after the last spawn etc.
I think that in MajorMUD they spawn whenever the game restarts (for cleanup etc).
My game doesn't have or need cleanup in the way that MajorMUD has it. I could certainly spawn placed items whenever a room loads after restarting the game but since that could be 5 times a day or go several months without happening depending on how frequently I bounce the server that seems pretty lame from a gameplay perspective.
So I guess I have two questions:
1) Is my understanding about how placed items work in MajorMUD correct?
and
2) Given that I don't have the same constraints as MajorMUD how often should I spawn placed items? Keeping in mind I have freedom to do whatever I want, so it could be a fixed interval e.g. every 12 hours, or randomly e.g. each room randomly spawning its placed items sometime between 6 and 18 hours after the last spawn etc.