Forsaken Lands, WebMud going Live!
Posted: Wed Feb 17, 2016 1:40 pm
Heads up:
The Forsaken Lands, a new medieval-based realm, will be going live on WebMud this Friday, 19 February @ 7:00 PM, EST. This realm contains 6 starting villages where characters will beging their journeys based on their chosen race.
Dhurn's Glenn: Home to the Halflings
EbonGuard: Half-Ogre and Goblin starting village
Oak Hollow: Human village
SilvenDale: Starting location for all High-Elves
ArcanDale: Starting village for Hill Dwarves, and finally,
Shadow's End: Subterranean cave system which serves as the starting location for all Dark-Elves and Duergar.
Be there at the startup, and try to be the first person to reach WinterFall, the southern lands human stronghold, from where you can base your operations for staging attacks against the denizens of Olde Towne, including wardpact shamans and the Red Knife Guild. Or, push your luck and try wresting control of King's Highway from the band of caravan marauders known as the Blood Rage. Or, for the ultimate adventurer, journey through the gates of Port Fear, the once-prosperous coastal town turned demon-hive, and try to solve the mystery of The Forsaken Lands!
Current monster experience totals range from 7 to 2,500,000. Current content to support character levels from 1 through 40+, with a ton of additional content coming soon, including Red/Blue/Black/Ice dragon areas, Hill/Frost Giant lands, the Dwarven Kingdom of ArcanKeep, the Elven City of Frost Keep, the Nightmare Fens, Burning Sands Desert, inter-planary travels to the Celestial, Abyssal, Negative Material and Beastland Planes, as well as adventures into the 9 Hells.
No client needed, play directly through your favorite web browser @ http://www.webmud.com. Hope to see you all there this coming Friday night!!
The Forsaken Lands, a new medieval-based realm, will be going live on WebMud this Friday, 19 February @ 7:00 PM, EST. This realm contains 6 starting villages where characters will beging their journeys based on their chosen race.
Dhurn's Glenn: Home to the Halflings
EbonGuard: Half-Ogre and Goblin starting village
Oak Hollow: Human village
SilvenDale: Starting location for all High-Elves
ArcanDale: Starting village for Hill Dwarves, and finally,
Shadow's End: Subterranean cave system which serves as the starting location for all Dark-Elves and Duergar.
Be there at the startup, and try to be the first person to reach WinterFall, the southern lands human stronghold, from where you can base your operations for staging attacks against the denizens of Olde Towne, including wardpact shamans and the Red Knife Guild. Or, push your luck and try wresting control of King's Highway from the band of caravan marauders known as the Blood Rage. Or, for the ultimate adventurer, journey through the gates of Port Fear, the once-prosperous coastal town turned demon-hive, and try to solve the mystery of The Forsaken Lands!
Current monster experience totals range from 7 to 2,500,000. Current content to support character levels from 1 through 40+, with a ton of additional content coming soon, including Red/Blue/Black/Ice dragon areas, Hill/Frost Giant lands, the Dwarven Kingdom of ArcanKeep, the Elven City of Frost Keep, the Nightmare Fens, Burning Sands Desert, inter-planary travels to the Celestial, Abyssal, Negative Material and Beastland Planes, as well as adventures into the 9 Hells.
No client needed, play directly through your favorite web browser @ http://www.webmud.com. Hope to see you all there this coming Friday night!!