Spell mod affected MR?
Posted: Thu Jul 24, 2014 5:16 pm
So if anyone has any free time / knowledge, could possibly look into this..
Have not payed attention prior to the spell mod, nothing that stood out, but afterwards, it seems monsters are able to cast as high as the spell cap goes, without factoring in MR (which should be spell damage - MR, right?)
Have seen this with different monsters bosses, Oz casting for 620 (630 cap), Manscorp shamans casting for 410 (420 cap I believe), some others too. The char in question has 100 MR (not that its a whole lot), but it seems that MR has no impact.
Any input?
Have not payed attention prior to the spell mod, nothing that stood out, but afterwards, it seems monsters are able to cast as high as the spell cap goes, without factoring in MR (which should be spell damage - MR, right?)
Have seen this with different monsters bosses, Oz casting for 620 (630 cap), Manscorp shamans casting for 410 (420 cap I believe), some others too. The char in question has 100 MR (not that its a whole lot), but it seems that MR has no impact.
Any input?