Couple questions about abilities
Posted: Mon Apr 07, 2014 2:41 pm
Ok I have been making new area's and making quest in those areas and came across a few quirks. So was wondering if any of you know something I might be doing wrong or just the way it is.
First one is giveability vs ability. I can make giveability work almost 100% of the time. But ability only works when it feels like. I know give... makes it set no matter what it is. But I was hoping to use ability to add to it. Is there a trick to this?
Second one is the giving stats to a player. I have tied to make a text block with "giveability 49 10" which is charm. I can get it to set the ability on the player but seems to have no effect. Are there certain abilities that can't be added to the players? Do I use something else to modify there actual charm?
First one is giveability vs ability. I can make giveability work almost 100% of the time. But ability only works when it feels like. I know give... makes it set no matter what it is. But I was hoping to use ability to add to it. Is there a trick to this?
Second one is the giving stats to a player. I have tied to make a text block with "giveability 49 10" which is charm. I can get it to set the ability on the player but seems to have no effect. Are there certain abilities that can't be added to the players? Do I use something else to modify there actual charm?