Fastest way to edit a board.
Posted: Sun Jan 26, 2014 11:30 am
So previously I'd installed WG and mmud onto an old p4 I had, but will admit was a bit lost when it came to editing. I was able to do some things, but got frustrated at how long it seemed to take to do iterations on the edits I wanted.
Basically, I want a completely blank slate to start with. I used the blank realm mod and was recreating areas of the game, with the intention of keeping all the areas that are used, and cutting all the chaff that is useless. I was wondering if someone could lay out (maybe even in a new post that could be stickied) the fastest way to do edits on a board that isn't open to the public. Is it better to do large chunks of areas at a time, so less recoveries need to be run? Is switching to Pervasive from Btrieve an option that'd speed things up? Should I do just one thing at a time (i.e.- rooms, then monsters, then items) or try to do an entire area at once?
I was also wondering what people think would be faster, recreating these areas by hand, or iirc there's a way to export/import areas. It's my intention to keep the areas compatible with megamud as much as possible, so leaning towards the export but not sure the best way to use it. Would I have to setup a multi-mud so I could pull from the original dats while editing my own?
Sorry for the wall of text, been thinking about these things for a while. I'd like to try and implement the ideas I have (which are many, and vary in craziness) in my own edits. Ultimately though, if I can't find a fast way to edit everything, I might just write everything down as a possible source of ideas for other editors.
Basically, I want a completely blank slate to start with. I used the blank realm mod and was recreating areas of the game, with the intention of keeping all the areas that are used, and cutting all the chaff that is useless. I was wondering if someone could lay out (maybe even in a new post that could be stickied) the fastest way to do edits on a board that isn't open to the public. Is it better to do large chunks of areas at a time, so less recoveries need to be run? Is switching to Pervasive from Btrieve an option that'd speed things up? Should I do just one thing at a time (i.e.- rooms, then monsters, then items) or try to do an entire area at once?
I was also wondering what people think would be faster, recreating these areas by hand, or iirc there's a way to export/import areas. It's my intention to keep the areas compatible with megamud as much as possible, so leaning towards the export but not sure the best way to use it. Would I have to setup a multi-mud so I could pull from the original dats while editing my own?
Sorry for the wall of text, been thinking about these things for a while. I'd like to try and implement the ideas I have (which are many, and vary in craziness) in my own edits. Ultimately though, if I can't find a fast way to edit everything, I might just write everything down as a possible source of ideas for other editors.