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Re: MajorMUD DLL edits

Posted: Wed Jun 21, 2017 12:42 am
by rytz
Thanks Syntax!

I'll post the edits for 1.11p-WG when I finish.

Re: MajorMUD DLL edits

Posted: Mon Jan 04, 2021 12:17 am
by Corvette
rytz wrote: Wed Jun 21, 2017 12:42 am Thanks Syntax!

I'll post the edits for 1.11p-WG when I finish.
Was this posted somewhere? I know, I just dug up a very old post.

Re: MajorMUD DLL edits

Posted: Mon Jan 04, 2021 10:26 am
by rytz
Corvette wrote: Mon Jan 04, 2021 12:17 am Was this posted somewhere? I know, I just dug up a very old post.
I don't think I got that far. I made edits to MajorMUD for registration (1.11p-WG DLL) and fixes to MegaMUD for the scroll-wheel and to show the room code.

I wanted to focus on a custom game hack to force players into PvP if they had a lim in their inventory but never got around to it. Seemed like a lot of work.