Search found 66 matches

by Corvette
Mon Mar 17, 2014 7:51 pm
Forum: MajorMUD
Topic: Wooden Box - Pastor Lander
Replies: 8
Views: 11313

Re: Wooden Box - Pastor Lander

Tried with a paladin. Level 50 and good aligned. Still got this:
You open the oak chest, and find...
Some coins!
Nothing.
by Corvette
Sun Mar 16, 2014 9:59 am
Forum: MajorMUD
Topic: Wooden Box - Pastor Lander
Replies: 8
Views: 11313

Wooden Box - Pastor Lander

When opening this box, on the line that I would assume might be the armour. Upon opening it I get the line "Nothing". Is there something that needs to be performed to get the robes or the alternate items?
by Corvette
Sat Mar 15, 2014 10:44 pm
Forum: MajorMUD
Topic: MudOP Not Working
Replies: 1
Views: 3478

MudOP Not Working

The sysop gave myself and one other player MudOP access. We can see the menu when you type "sys god" [HP=534]:sys god Syntax: SYSOP GOD <user> <command> Valid options: ADD LIFE, CLEAR SUICIDE, ADD EVIL n, SPEAK xxx, CHANGE NAME, DISA BLE TOPTEN, ENABLE TOPTEN, INVENTORY, PROFILE, SPELLS, P...
by Corvette
Sat Mar 15, 2014 5:44 pm
Forum: Mudinfo.net
Topic: Trainers
Replies: 4
Views: 21874

Re: Trainers

Where is the Demon Imp located?
by Corvette
Tue Mar 11, 2014 1:56 am
Forum: MajorMUD
Topic: Spell Messages
Replies: 2
Views: 4860

Re: Spell Messages

Thanks, that worked! Also allowed me to fix ember as well using that as well.
by Corvette
Sat Mar 08, 2014 10:30 am
Forum: MajorMUD
Topic: Spell Messages
Replies: 2
Views: 4860

Spell Messages

What file or option do I edit the spell response messages? Not sure if I'm explaining this correctly. For example, I have a druid scripting MajorMUD using acid tempest. But the damage/cast % does not seem to pick up in the player statistics. I'm assuming this is due to it not recognizing the spell m...
by Corvette
Sun Mar 02, 2014 3:02 pm
Forum: Worldgroup and Editing Questions
Topic: Gang House COMPLETE Pack
Replies: 11
Views: 28923

Re: Gang House COMPLETE Pack

If this gets added to a realm where gang houses are already in use. Does it wipe out everything in the rooms? Basically, should the inventory of the gang houses be removed before applying this?
by Corvette
Tue Feb 25, 2014 7:37 pm
Forum: MajorMUD
Topic: Mega Equipping Weapons
Replies: 2
Views: 5176

Re: Mega Equipping Weapons

This happens when you try to equip two-handed weapons... at some point, they changed the way having a two-handed weapon equipped appears in your inventory (i.e. they changed it from "<weapon name> (equipped)" to "<weapon name> (Two Handed)" or something of the sort). Being a thi...
by Corvette
Mon Feb 24, 2014 9:32 pm
Forum: MajorMUD
Topic: Mega Equipping Weapons
Replies: 2
Views: 5176

Mega Equipping Weapons

On some of my characters MegaMud (v1.03u) will always attempt to equip my weapon at the start of combat. I am not using any alternate weapons. -Using v1.03u -Settings/combat tab has correct weapon listed -No alternate or backstab weapons are entered -If I put auto equip under the items, MegaMud will...
by Corvette
Fri Feb 21, 2014 12:33 am
Forum: MajorMUD
Topic: Issue with Tasloi (hard loop) Megamud keeps stoping
Replies: 3
Views: 5708

Re: Issue with Tasloi (hard loop) Megamud keeps stoping

Drizzt wrote:I have a event with st alrdy and it still doesnt help, I've tried almost everything I can think of and it still does it no matter what
This was happening to me until I changed the end message of the net from:

"You work yourself free again."

To
"You work yourself free."