Search found 85 matches
- Wed Feb 07, 2024 10:49 am
- Forum: MajorMUD Explorer
- Topic: dwmapi.dl error windows xp
- Replies: 4
- Views: 16149
Re: dwmapi.dl error windows xp
I fixed it. I downloaded your source files from Github and removed the line from mudmonitors.bas that read "nRet = DwmGetWindowAttribute(F.hwnd, DWMWA_EXTENDED_FRAME_BOUNDS, rcFrame, Len(rcWindow))" Seems to be working okay now. Would be nice if there was a way to make it it check to see if the OS ...
- Fri Oct 13, 2023 1:07 pm
- Forum: Downloads
- Topic: Scripting Programs
- Replies: 60
- Views: 396566
Re: Scripting Programs
Did we ever find a working download for Synterm? I haven't been able to find any working links online.
Filenames:
syn32t61.zip/exe (telnet version)
syn32m60.zip/exe (modem version)
Thanks.
syn32t61.zip Ethan's Synterm for Windows 95 (Telnet)
syn32m60.zip Ethan's Synterm for Windows 95 ...
- Mon Jun 19, 2023 6:59 pm
- Forum: MajorMUD
- Topic: MajorMUD In-Game Command List
- Replies: 2
- Views: 4548
- Sun Jun 18, 2023 10:07 pm
- Forum: MajorMUD
- Topic: MajorMUD In-Game Command List
- Replies: 2
- Views: 4548
MajorMUD In-Game Command List
Hi:
Does anyone know where I can find a comprehensive in-game command list? Was there a command reference doc included with the game files?
The in-game help menus are okay but tedious. I would rather have something in documentation form or extracted from the binaries.
Thanks.
Does anyone know where I can find a comprehensive in-game command list? Was there a command reference doc included with the game files?
The in-game help menus are okay but tedious. I would rather have something in documentation form or extracted from the binaries.
Thanks.
- Sun May 07, 2023 2:18 pm
- Forum: General Discussion
- Topic: Which database format would be best for a MajorMUD client?
- Replies: 12
- Views: 19640
Re: Which database format would be best for a MajorMUD client?
Got it. Thanks for clarifying.BearFather wrote: Sun May 07, 2023 11:34 am It's about the textblocks to me. There is a lot of special sauce that is in there I would hate for them to get out. With MME you don't get the full textblock displayed just the outcomes for it. Spells I can't hide or items, but those textblocks are special to me.
- Sat May 06, 2023 10:07 pm
- Forum: General Discussion
- Topic: Which database format would be best for a MajorMUD client?
- Replies: 12
- Views: 19640
Re: Which database format would be best for a MajorMUD client?
It’s the simple idea that someone can’t just rip someone else’s hard work and import it into their own realm. Yea, the main details are there if someone had the motivation to recreate them, and ideally people would release stuff to the community for consumption eventually, but on their own terms ...
- Sat May 06, 2023 7:10 pm
- Forum: General Discussion
- Topic: Which database format would be best for a MajorMUD client?
- Replies: 12
- Views: 19640
Re: Which database format would be best for a MajorMUD client?
BearFather/Syntax:
Out of curiosity, what mud data is considered secret or proprietary to a mud instance/BBS? Much of the game data is already released with MME.
For custom games like MudRev, game messages/strings for custom spell effects and statuses would be a huge convenience in a distributed ...
Out of curiosity, what mud data is considered secret or proprietary to a mud instance/BBS? Much of the game data is already released with MME.
For custom games like MudRev, game messages/strings for custom spell effects and statuses would be a huge convenience in a distributed ...
- Sat May 06, 2023 4:00 am
- Forum: General Discussion
- Topic: Which database format would be best for a MajorMUD client?
- Replies: 12
- Views: 19640
Re: Which database format would be best for a MajorMUD client?
Makes sense. Thanks for the info, Syntax.syntax wrote: Wed May 03, 2023 5:12 pm MME DB does NOT have all of the necessary fields. It only contains what is necessary for lookup. Was designed that way specifically both for file size and export speed, but also so that sysops didn’t have to worry about people stealing their dats.
- Wed Apr 26, 2023 1:57 pm
- Forum: General Discussion
- Topic: Which database format would be best for a MajorMUD client?
- Replies: 12
- Views: 19640
Re: Which database format would be best for a MajorMUD client?
I personally don't have any clue what actually goes into the MME. That would be a question for Syntax. But I assume the messages db is what you want the most.
One suggestion could be to build your own export tool that would go over the dats and pull the info you need like mob and messages
If ...
- Tue Apr 25, 2023 6:55 pm
- Forum: General Discussion
- Topic: Which database format would be best for a MajorMUD client?
- Replies: 12
- Views: 19640
Re: Which database format would be best for a MajorMUD client?
I would say MME is the best way, cause giving out dats is not something I would do. There is trade secrets in there.
Thanks.
Is it possible to export the messages/responses (as shown in MegaMUD) to an MME database? Looking at all the data that is available and used in MegaMUD, I think that's ...