Pretty sure they will post an official ad soon, but seeing as how the reset is in less than 2 weeks, just wanted to get something up so that anyone interested in getting on this dope push can prepare.
They are currently running a test realm where you can try out characters and port around the realm ...
Search found 19 matches
- Tue Sep 24, 2024 8:06 am
- Forum: Advertisements
- Topic: OCT 5, 2024 - Paramud (greatermud ) RESET!
- Replies: 0
- Views: 3884
- Mon May 18, 2020 12:56 am
- Forum: Worldgroup and Editing Questions
- Topic: FU GLobals Keygen... incompatible?
- Replies: 11
- Views: 18826
Re: FU GLobals Keygen... incompatible?
if you have a dvd or iso or cd of xp try doing a virtual box of xp then do all the wg and fu and mud on it then zip up that wg folder once all is set and working and transfer to windows 10
Does that work? I just copy WGSERV from windows xp install onto my C:\\ with windows 10 and it runs? wont ...
- Sun May 17, 2020 1:39 am
- Forum: Worldgroup and Editing Questions
- Topic: FU GLobals Keygen... incompatible?
- Replies: 11
- Views: 18826
Re: FU GLobals Keygen... incompatible?
Alright, got a virtual 32 bit XP running. Installed WG and FU globals. Go to run the DSGLO and as soon as i enter 8 characters the DSGLO dialog box disappears. Not sure what is happening, its just crashing automatically.
Any other ideas? I'd really like to get FU globals up, might get my old hand ...
Any other ideas? I'd really like to get FU globals up, might get my old hand ...
- Sun Apr 05, 2020 2:28 am
- Forum: Worldgroup and Editing Questions
- Topic: FU GLobals Keygen... incompatible?
- Replies: 11
- Views: 18826
Re: FU GLobals Keygen... incompatible?
I just tried that and the key it gives me doesn't work, for both FU and DialsoftShadoron wrote: Thu Dec 29, 2016 5:44 am I'm pretty sure that it is a 16 bit application... which won't work on 64 bit Windows. Easiest solution is to download DosBox, and run it under that. Works like a charm.
- Sun Mar 08, 2020 4:59 pm
- Forum: Advertisements
- Topic: GrimoireBBS Returns 03/06/20 Friday 6PM EST
- Replies: 10
- Views: 16992
Re: GrimoireBBS Returns 03/06/20 Friday 6PM EST
Hi, can you confirm that you have implemented the bug fixes/workaround page?
No point playing on a BBS that didn't fix the bugs.
No point playing on a BBS that didn't fix the bugs.
- Fri Feb 27, 2015 2:15 pm
- Forum: MajorMUD
- Topic: MajorMud 1.11p bugs
- Replies: 14
- Views: 63122
Re: MajorMud 1.11p bugs
I've realized that keeping bugs secret doesn't do the mmud community any good, it only does the people who know the bugs some good. everyone else gets screwed.
LETS RELEASE THE BUGS AND WORKAROUNDS SO THAT ALL NEW BBS CAN FIX THEM.
If the ops dont fix them, then dont play on that board, or at ...
LETS RELEASE THE BUGS AND WORKAROUNDS SO THAT ALL NEW BBS CAN FIX THEM.
If the ops dont fix them, then dont play on that board, or at ...
- Fri Feb 27, 2015 2:07 pm
- Forum: Advertisements
- Topic: No Longer Valid
- Replies: 10
- Views: 15868
Re: MMUD.US - NO DUPES - PVP - opening 2/25 @ 3:00 PM EST
Little notice would have been nice. Generally a weeks notice and opening on a friday night/sat morning is best.
Also, have you taken any steps to prevent cash bugs and other bugs in the realm or is it just base mmud bugs and all?
Also, have you taken any steps to prevent cash bugs and other bugs in the realm or is it just base mmud bugs and all?
- Wed Feb 18, 2015 1:39 am
- Forum: General Discussion
- Topic: New MajorMUD Engine For WG/WIN/NIX/MAC
- Replies: 5
- Views: 18073
Re: New MajorMUD Engine For WG/WIN/NIX/MAC
Sounds interesting, what exactly do you need? I can code in C.
- Wed Feb 18, 2015 1:34 am
- Forum: User Created Add-Ons & MODs
- Topic: How to activate mods?
- Replies: 4
- Views: 11136
Re: How to activate mods?
This essentially erases other mods that might share those dats, correct?
- Thu Oct 24, 2013 12:05 pm
- Forum: Advertisements
- Topic: Diminishing Minds opening a script mud
- Replies: 2
- Views: 6346
Re: Diminishing Minds opening a script mud
1. Interesting concept. I like the idea of slowing it down a bit in the beginning, but I don't know if I would lower the ARD quest exp. Later levels can be a pain in the ass, and that actually helps a bit.
I might change it to level 45 required or something so its not used to skip like 4 levels ...
I might change it to level 45 required or something so its not used to skip like 4 levels ...