Spellbook Limit

Discussion on running your own board and editing MajorMUD.
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Rothchild
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Joined: Mon Mar 18, 2019 5:53 am

Spellbook Limit

Post by Rothchild » Wed Mar 20, 2019 2:21 pm

Are we stuck with the 99 spell limit in the player's spellbook, or is there a dll edit that can change it? Is there any way to forget spells, besides editing the user?


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Kyau
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Re: Spellbook Limit

Post by Kyau » Wed Mar 20, 2019 3:37 pm

Without hex editing, yes you are limited to 99.

I assume changing this would be quite the task, unless you repurposed unused slots in the character sheets... but even then you are limited.


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BearFather
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Re: Spellbook Limit

Post by BearFather » Wed Mar 20, 2019 10:10 pm

The way I deal with this is give items that give temp spells, that way they don't have them in their permanent spell book and can have more depending on the item equip'd


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Kyau
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Re: Spellbook Limit

Post by Kyau » Thu Mar 21, 2019 1:48 am

Good call Bear, I forgot I do this as well.


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