wccmmud.ini

Discussion on running your own board and editing MajorMUD.
Audi
Posts: 6
Joined: Sat Oct 12, 2013 2:43 pm

Re: wccmmud.ini

Post by Audi »

To summon a monster with Code of twinks the command is 'sys monster <#>' not 'sys summon <monster #>'


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BearFather
Posts: 652
Joined: Sun Feb 09, 2014 6:27 pm
Location: Portland, OR
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Re: wccmmud.ini

Post by BearFather »

sys summon <name> will summon a spell or item.
sys monster <monster #> will summon a monster.


iofhua
Posts: 68
Joined: Wed Oct 09, 2013 6:09 pm

Re: wccmmud.ini

Post by iofhua »

Is there an option to set the first name of MajorMUD characters to the name of the Worldgroup account?

I saw there was an option to allow blank last names so I'm curious how much control there is.


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