Potential bug?

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TheFuneralPortrait
Posts: 39
Joined: Mon May 28, 2012 10:38 pm

Potential bug?

Post by TheFuneralPortrait » Tue Sep 05, 2017 5:09 pm

I made a new chest which works correctly when tested in game, but would say the textblock is not found when I exported and tried to look at it in MME. After some more time trying many different textblocks, I'm having the same end result.

Is there possibly a bug with MME where it's not correctly recognizing textblocks out of the stock ranges? Not sure where to go from here, as the chests work, but it's not ideal to release them without the export being usable as a reference.

Any insight would be appreciated!


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syntax
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Re: Potential bug?

Post by syntax » Tue Sep 05, 2017 9:53 pm

Post the bug here so when I have time to look at these things I'll remember: https://github.com/syntax53/MMUD-Explorer/issues


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Necrosaro420
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Re: Potential bug?

Post by Necrosaro420 » Sun Feb 18, 2018 7:33 pm

syntax wrote:Post the bug here so when I have time to look at these things I'll remember: https://github.com/syntax53/MMUD-Explorer/issues

You happen to have one of these for NMR? Not that I found anything wrong, but wouldn't mind keeping up with it, but did have a few suggestions from time to time that I come up with.


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syntax
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Re: Potential bug?

Post by syntax » Sun Feb 18, 2018 8:10 pm

Necrosaro420 wrote:
syntax wrote:Post the bug here so when I have time to look at these things I'll remember: https://github.com/syntax53/MMUD-Explorer/issues

You happen to have one of these for NMR? Not that I found anything wrong, but wouldn't mind keeping up with it, but did have a few suggestions from time to time that I come up with.
https://github.com/syntax53/Nightmare-Redux/issues


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