shadowmere
Posted: Thu Jun 29, 2017 10:01 am
i am in the process of releasing a new shadowmere mod that i exported from mud ver 1.11o then imported to 1.11p the export i make will be from 1.11p
i went thur it and cleaned the mess from it being from 1.11o
if you get the shadowmere from here i would'nt bother it is messed up wait til i releasse a new one on original map
am testing the map on a vm at the moment made some adjustments to where the crystal forest was and made 2 textblocks
one for shadowmere town square map 18 room 224 and other for silvermere town square map 1 room 224 each one teleports player to other
once i am done testing to make sure are no crashes or errors will release it
there are no items or monsters or shops setup in this it is just 1915 rooms thou some have names and would have been shops in town
i went thur it and cleaned the mess from it being from 1.11o
if you get the shadowmere from here i would'nt bother it is messed up wait til i releasse a new one on original map
am testing the map on a vm at the moment made some adjustments to where the crystal forest was and made 2 textblocks
one for shadowmere town square map 18 room 224 and other for silvermere town square map 1 room 224 each one teleports player to other
once i am done testing to make sure are no crashes or errors will release it
there are no items or monsters or shops setup in this it is just 1915 rooms thou some have names and would have been shops in town