Page 2 of 2

Re: wccmmud.ini

Posted: Mon Nov 04, 2019 9:05 pm
by Audi
To summon a monster with Code of twinks the command is 'sys monster <#>' not 'sys summon <monster #>'

Re: wccmmud.ini

Posted: Mon Nov 04, 2019 9:40 pm
by BearFather
sys summon <name> will summon a spell or item.
sys monster <monster #> will summon a monster.

Re: wccmmud.ini

Posted: Thu Nov 21, 2019 7:50 pm
by iofhua
Is there an option to set the first name of MajorMUD characters to the name of the Worldgroup account?

I saw there was an option to allow blank last names so I'm curious how much control there is.