It tends to be more stable, possibly better performance. You also are able to tap into the API of it do pull data out of the game real-time for side projects.
Search found 512 matches
- Sat Sep 17, 2022 11:07 am
- Forum: Worldgroup and Editing Questions
- Topic: Nightmare Redux, can't compile update file on win 10
- Replies: 7
- Views: 16705
- Sat Sep 17, 2022 10:46 am
- Forum: Worldgroup and Editing Questions
- Topic: Working on a BBS
- Replies: 28
- Views: 36721
Re: Working on a BBS
What do you mean hex editing the registration? Are you using a real/keygen'd registration code?
- Fri Sep 09, 2022 9:40 pm
- Forum: Advertisements
- Topic: Greater MUD Reset
- Replies: 5
- Views: 1807
Re: Greater MUD Reset
Ever going to open source it?
- Tue Jul 19, 2022 12:11 am
- Forum: MajorMUD Explorer
- Topic: dwmapi.dl error windows xp
- Replies: 4
- Views: 4216
Re: dwmapi.dl error windows xp
I'm impressed. Next time I put some work into it I'll try to work something up for it.
https://github.com/syntax53/MMUD-Explorer/issues/34
https://github.com/syntax53/MMUD-Explorer/issues/34
- Sun Jul 17, 2022 10:37 am
- Forum: MajorMUD Explorer
- Topic: dwmapi.dl error windows xp
- Replies: 4
- Views: 4216
Re: dwmapi.dl error windows xp
I am not familiar and don't have that use case available to me. Gonna have to go to the Google on that one. I found this:
https://stackoverflow.com/questions/173 ... nder-winxp
https://stackoverflow.com/questions/173 ... nder-winxp
Re: Big Map
Pretty dang cool.
Re: Big Map
I echo the cool as fuck sentimentsBearFather wrote: ↑Wed Mar 23, 2022 11:13 am That is cool is fuck, I use the old one all the time to determine where I build a new mod.
- Thu Mar 17, 2022 8:50 pm
- Forum: Worldgroup and Editing Questions
- Topic: Dialsoft Control
- Replies: 41
- Views: 59868
Re: Dialsoft Control
viewtopic.php?f=61&t=2123RandalThor wrote: ↑Fri Feb 25, 2022 8:37 pmSo just curious, where did you get info to get your Dialsoft 5.62 registered? I am unable to find anything anywhere. Please help.
- Thu Feb 24, 2022 8:30 pm
- Forum: MudRev
- Topic: WG and Megamud MUDREV
- Replies: 7
- Views: 4044
Re: WG and Megamud MUDREV
nomasterstooge wrote: ↑Thu Feb 24, 2022 8:29 pm Another question for you Syntax, are you the guy who has the YouTube page up with the "MudRev MegaMUD character setup part 1", "Initial MudRev (SiliconRev) WG install | MudRev 001" and boss fights/quests all captured on it?
- Thu Feb 24, 2022 8:20 pm
- Forum: MudRev
- Topic: WG and Megamud MUDREV
- Replies: 7
- Views: 4044
Re: WG and Megamud MUDREV
It can learn most of it on the fly. There are a few things you have to manually add/change along the way as they pop up. Like spells and weapon types and stuff.