Search found 650 matches
- Mon Aug 21, 2017 1:28 am
- Forum: Bear's BBS
- Topic: Class titles
- Replies: 3
- Views: 6006
Class titles
So since we gave higher lvls we need higher lvl titles for classes. I want to expend them but need some ideas. So post up some idea's I need 3-4 new names for each class.
- Sun Aug 20, 2017 10:53 am
- Forum: Bear's BBS
- Topic: Menzo and Chult paths
- Replies: 1
- Views: 3870
Re: Menzo and Chult paths
Very nice, it's been awhile since I have done any updates for paths. I will check this out, maybe clean them up then I might post them on the board. I do like they are in there own folder unlike mine that are bear's bbs and 2 foler
- Fri Aug 11, 2017 9:41 pm
- Forum: Bear's BBS
- Topic: New items and stuff
- Replies: 5
- Views: 6760
Re: New items and stuff
I really like the druid wild shape Idea, I will have to see if i can make method 1 actually work, most of it's possible off the top of my head. I def like this idea tho. I also like the dawn Idea maybe I will have to look into that idea too. Will have to contemplate on the druid staves cause you guy...
- Wed Aug 09, 2017 10:01 am
- Forum: Worldgroup and Editing Questions
- Topic: Closing secret passages?
- Replies: 7
- Views: 8827
Re: Closing secret passages?
I have come to the same conclusion myself. I can't think of any in stock game that close other then time closing them.
- Wed Aug 09, 2017 10:00 am
- Forum: MajorMUD
- Topic: Sysop Quest Token
- Replies: 2
- Views: 4564
Re: Sysop Quest Token
This has no use currently in the game. I'm not sure whats it for. I have seen it a few times in the dat, but never seen anything call to it.
- Tue Aug 08, 2017 9:52 pm
- Forum: Worldgroup and Editing Questions
- Topic: BTRIEVE OPEN ERROR 86 ON WCCACMS2.DAT
- Replies: 5
- Views: 7594
Re: BTRIEVE OPEN ERROR 86 ON WCCACMS2.DAT
That is a common issue, you need to raise your "files" limit. In the old days you would do files=120 or whatever. I think syntax has this listed in his install mud thread. If not you can search the web for setting this in modern windows.
- Mon Aug 07, 2017 10:16 pm
- Forum: Worldgroup and Editing Questions
- Topic: Closing secret passages?
- Replies: 7
- Views: 8827
Re: Closing secret passages?
I had tried this but not with a delay. I will give it a try again.
EDIT:
I just gave it a try only thing the delay did was give me a pause.
EDIT:
I just gave it a try only thing the delay did was give me a pause.
- Sat Aug 05, 2017 7:33 pm
- Forum: Worldgroup and Editing Questions
- Topic: Closing secret passages?
- Replies: 7
- Views: 8827
Re: Closing secret passages?
Yeah those are doors which are being opened and closed by remote actions. I actually used that as a template, the idea comes from that.
- Sat Aug 05, 2017 4:16 pm
- Forum: Worldgroup and Editing Questions
- Topic: Closing secret passages?
- Replies: 7
- Views: 8827
Closing secret passages?
I'm working on a new area and trying to figure out if there is a way to close a secret passage that's been opened? I'm trying to trigger it thru a textblock with a remote action. I'm tried to make it do in specific order for the hidden passage and tried to call it out of order but it stays open.
- Sun Jul 30, 2017 10:20 am
- Forum: Advertisements
- Topic: *NEW* PVP Realm Launch - Black Wasteland
- Replies: 4
- Views: 6841
Re: *NEW* PVP Realm Launch - Black Wasteland
The game is far from balanced.