Search found 650 matches

by BearFather
Mon Aug 21, 2017 1:28 am
Forum: Bear's BBS
Topic: Class titles
Replies: 3
Views: 6006

Class titles

So since we gave higher lvls we need higher lvl titles for classes. I want to expend them but need some ideas. So post up some idea's I need 3-4 new names for each class.
by BearFather
Sun Aug 20, 2017 10:53 am
Forum: Bear's BBS
Topic: Menzo and Chult paths
Replies: 1
Views: 3870

Re: Menzo and Chult paths

Very nice, it's been awhile since I have done any updates for paths. I will check this out, maybe clean them up then I might post them on the board. I do like they are in there own folder unlike mine that are bear's bbs and 2 foler
by BearFather
Fri Aug 11, 2017 9:41 pm
Forum: Bear's BBS
Topic: New items and stuff
Replies: 5
Views: 6760

Re: New items and stuff

I really like the druid wild shape Idea, I will have to see if i can make method 1 actually work, most of it's possible off the top of my head. I def like this idea tho. I also like the dawn Idea maybe I will have to look into that idea too. Will have to contemplate on the druid staves cause you guy...
by BearFather
Wed Aug 09, 2017 10:01 am
Forum: Worldgroup and Editing Questions
Topic: Closing secret passages?
Replies: 7
Views: 8827

Re: Closing secret passages?

I have come to the same conclusion myself. I can't think of any in stock game that close other then time closing them.
by BearFather
Wed Aug 09, 2017 10:00 am
Forum: MajorMUD
Topic: Sysop Quest Token
Replies: 2
Views: 4564

Re: Sysop Quest Token

This has no use currently in the game. I'm not sure whats it for. I have seen it a few times in the dat, but never seen anything call to it.
by BearFather
Tue Aug 08, 2017 9:52 pm
Forum: Worldgroup and Editing Questions
Topic: BTRIEVE OPEN ERROR 86 ON WCCACMS2.DAT
Replies: 5
Views: 7594

Re: BTRIEVE OPEN ERROR 86 ON WCCACMS2.DAT

That is a common issue, you need to raise your "files" limit. In the old days you would do files=120 or whatever. I think syntax has this listed in his install mud thread. If not you can search the web for setting this in modern windows.
by BearFather
Mon Aug 07, 2017 10:16 pm
Forum: Worldgroup and Editing Questions
Topic: Closing secret passages?
Replies: 7
Views: 8827

Re: Closing secret passages?

I had tried this but not with a delay. I will give it a try again.

EDIT:

I just gave it a try only thing the delay did was give me a pause.
by BearFather
Sat Aug 05, 2017 7:33 pm
Forum: Worldgroup and Editing Questions
Topic: Closing secret passages?
Replies: 7
Views: 8827

Re: Closing secret passages?

Yeah those are doors which are being opened and closed by remote actions. I actually used that as a template, the idea comes from that.
by BearFather
Sat Aug 05, 2017 4:16 pm
Forum: Worldgroup and Editing Questions
Topic: Closing secret passages?
Replies: 7
Views: 8827

Closing secret passages?

I'm working on a new area and trying to figure out if there is a way to close a secret passage that's been opened? I'm trying to trigger it thru a textblock with a remote action. I'm tried to make it do in specific order for the hidden passage and tried to call it out of order but it stays open.
by BearFather
Sun Jul 30, 2017 10:20 am
Forum: Advertisements
Topic: *NEW* PVP Realm Launch - Black Wasteland
Replies: 4
Views: 6841

Re: *NEW* PVP Realm Launch - Black Wasteland

The game is far from balanced.