Search found 512 matches

by syntax
Thu Feb 24, 2022 7:48 pm
Forum: MudRev
Topic: WG and Megamud MUDREV
Replies: 7
Views: 3769

Re: WG and Megamud MUDREV

#1) Can't help you with that. A couple more posts on here and you may find the info. I think it's on the facebook group, too. #2) I believe each of them are individual releases / versions. As to the exact definition of them and their contents, I am not sure. Even on the post where you got those I st...
by syntax
Sun Jan 02, 2022 10:52 am
Forum: MajorMUD
Topic: Ability Numbers
Replies: 2
Views: 1671

Re: Ability Numbers

If you look at any of the drop downs for the abilities, there are numbers next to the name. That is the number associated with that ability.
by syntax
Thu Dec 30, 2021 5:02 pm
Forum: MajorMUD Explorer
Topic: MajorMUD Explorer Download and Data Files
Replies: 15
Views: 66097

Re: MajorMUD Explorer Download and Data Files

Big Map and now with Room Illu info, new Spellbook window, new special coloring when equipped or on a compare/saved list
by syntax
Thu Dec 30, 2021 4:28 pm
Forum: MajorMUD Explorer
Topic: MajorMUD Explorer Download and Data Files
Replies: 15
Views: 66097

Re: MajorMUD Explorer Download and Data Files

Happy new year. v1.9 released. There was like a 3 month break in between the majority of edits to this release and then me actually releasing it. So please post any bugs to the github: https://github.com/syntax53/MMUD-Explorer/issues v1.9 (12/30/2021) ------------------------------------------ MAPS...
by syntax
Thu Dec 30, 2021 3:39 pm
Forum: Nightmare Redux
Topic: Nightmare Redux (NMR) Download Links
Replies: 25
Views: 70461

Re: Nightmare Redux (NMR) Download Links

v1.8.2 Released-- v1.8.2 (12/30/2021) ------------------------------------------ -NEW: Tools > Monsters > Item drop percentage modifier - alter monster drop percentages based on monster and item info. this will allow you to do things like set the minimum drop percentage to 50% for items dropped by m...
by syntax
Mon Nov 29, 2021 12:39 pm
Forum: MajorMUD
Topic: SYNTAX
Replies: 5
Views: 2470

Re: SYNTAX

The source was given to me with stipulations so I am not free to distribute it. It does not compile in any of today's tools as-is as it was coded in vanilla C. The database side of it is also proprietary and needs to be rewritten and removed from any future releases. A friend of mine, apathy on here...
by syntax
Mon Nov 29, 2021 11:43 am
Forum: MajorMUD
Topic: SYNTAX
Replies: 5
Views: 2470

Re: SYNTAX

Not a very good motivator on your part to call my stuff lame at the same time asking for something.
by syntax
Sun Oct 17, 2021 1:25 am
Forum: MajorMUD Explorer
Topic: Find items which negate an ability?
Replies: 9
Views: 6851

Re: Find items which negate an ability?

There's obviously a bug in the code somewhere but it must be depending on certain options being selected or other factors. Can you try to play around with removing filters, disabling global filter, changing class, etc, and see what may break/fix it? If it's doing it all the time and you can't not do...
by syntax
Wed Sep 29, 2021 9:00 pm
Forum: MajorMUD Explorer
Topic: Find items which negate an ability?
Replies: 9
Views: 6851

Re: Find items which negate an ability?

No. You choose negate spell from the drop down and enter the spell number in the value. Like this--
negate spell mme.png
by syntax
Thu Sep 16, 2021 8:14 pm
Forum: MajorMUD Explorer
Topic: Find items which negate an ability?
Replies: 9
Views: 6851

Re: Find items which negate an ability?

You have to choose the negate spell option from the ability drop down and then enter the spell number in the value.