Search found 18 matches

by Xeeg
Mon May 18, 2020 12:56 am
Forum: Worldgroup and Editing Questions
Topic: FU GLobals Keygen... incompatible?
Replies: 11
Views: 14676

Re: FU GLobals Keygen... incompatible?

if you have a dvd or iso or cd of xp try doing a virtual box of xp then do all the wg and fu and mud on it then zip up that wg folder once all is set and working and transfer to windows 10 Does that work? I just copy WGSERV from windows xp install onto my C:\\ with windows 10 and it runs? wont ther...
by Xeeg
Sun May 17, 2020 1:39 am
Forum: Worldgroup and Editing Questions
Topic: FU GLobals Keygen... incompatible?
Replies: 11
Views: 14676

Re: FU GLobals Keygen... incompatible?

Alright, got a virtual 32 bit XP running. Installed WG and FU globals. Go to run the DSGLO and as soon as i enter 8 characters the DSGLO dialog box disappears. Not sure what is happening, its just crashing automatically. Any other ideas? I'd really like to get FU globals up, might get my old hand pl...
by Xeeg
Sun Apr 05, 2020 2:28 am
Forum: Worldgroup and Editing Questions
Topic: FU GLobals Keygen... incompatible?
Replies: 11
Views: 14676

Re: FU GLobals Keygen... incompatible?

Shadoron wrote: Thu Dec 29, 2016 5:44 am I'm pretty sure that it is a 16 bit application... which won't work on 64 bit Windows. Easiest solution is to download DosBox, and run it under that. Works like a charm.
I just tried that and the key it gives me doesn't work, for both FU and Dialsoft
by Xeeg
Sun Mar 08, 2020 4:59 pm
Forum: Advertisements
Topic: GrimoireBBS Returns 03/06/20 Friday 6PM EST
Replies: 10
Views: 11813

Re: GrimoireBBS Returns 03/06/20 Friday 6PM EST

Hi, can you confirm that you have implemented the bug fixes/workaround page?

No point playing on a BBS that didn't fix the bugs.
by Xeeg
Fri Feb 27, 2015 2:15 pm
Forum: MajorMUD
Topic: MajorMud 1.11p bugs
Replies: 14
Views: 38241

Re: MajorMud 1.11p bugs

I've realized that keeping bugs secret doesn't do the mmud community any good, it only does the people who know the bugs some good. everyone else gets screwed. LETS RELEASE THE BUGS AND WORKAROUNDS SO THAT ALL NEW BBS CAN FIX THEM. If the ops dont fix them, then dont play on that board, or at least ...
by Xeeg
Fri Feb 27, 2015 2:07 pm
Forum: Advertisements
Topic: No Longer Valid
Replies: 10
Views: 12919

Re: MMUD.US - NO DUPES - PVP - opening 2/25 @ 3:00 PM EST

Little notice would have been nice. Generally a weeks notice and opening on a friday night/sat morning is best.

Also, have you taken any steps to prevent cash bugs and other bugs in the realm or is it just base mmud bugs and all?
by Xeeg
Wed Feb 18, 2015 1:39 am
Forum: General Discussion
Topic: New MajorMUD Engine For WG/WIN/NIX/MAC
Replies: 5
Views: 10760

Re: New MajorMUD Engine For WG/WIN/NIX/MAC

Sounds interesting, what exactly do you need? I can code in C.
by Xeeg
Wed Feb 18, 2015 1:34 am
Forum: User Created Add-Ons & MODs
Topic: How to activate mods?
Replies: 4
Views: 9893

Re: How to activate mods?

This essentially erases other mods that might share those dats, correct?
by Xeeg
Thu Oct 24, 2013 12:05 pm
Forum: Advertisements
Topic: Diminishing Minds opening a script mud
Replies: 2
Views: 5533

Re: Diminishing Minds opening a script mud

1. Interesting concept. I like the idea of slowing it down a bit in the beginning, but I don't know if I would lower the ARD quest exp. Later levels can be a pain in the ass, and that actually helps a bit. I might change it to level 45 required or something so its not used to skip like 4 levels. 2....
by Xeeg
Wed Oct 23, 2013 11:46 am
Forum: Advertisements
Topic: Diminishing Minds opening a script mud
Replies: 2
Views: 5533

Diminishing Minds opening a script mud

Hey all, I'm thinking of running a SCRIPT mud on my bbs. I have some ideas to tweak balance, specifically around editing areas to make them more caster/bs friendly. The purpose of my changes are to slow down the early game and speed up the late game a bit. 1. Quest Changes: Replace smash quest with ...