Search found 22 matches

by Zero
Sat Jun 07, 2014 2:58 pm
Forum: MajorMUD
Topic: Training level 66+
Replies: 22
Views: 51009

Re: Training level 66+

Go to ancient fortress in desert. Go down, north, east until you can't go further, north until you can't go further, then follow the path west and you'll do a half-circle counter-clockwise around the fortress. The last room should be the one you type the phrase in.
by Zero
Mon May 19, 2014 12:30 am
Forum: Worldgroup and Editing Questions
Topic: for 50228534 damage!
Replies: 4
Views: 6564

Re: for 50228534 damage!

Not sure if it helps, but I pulled this from http://nmr.mudinfo.net/docs/help-messages.html -casting in combat Line 1 - Caster sees on success: You cast %s at %s for %d damage! [spell][target][damage] Line 2 - Target sees on success: %s casts %s at you for %d damage! [caster][spell][damage] Line 3 -...
by Zero
Wed Apr 30, 2014 5:42 pm
Forum: MajorMUD
Topic: Training level 66+
Replies: 22
Views: 51009

Re: Training level 66+

I had to ask someone too, because while I've done hard trainer a few times before on edited boards, can't remember a time when I did easy trainer. Open MME and look at room 17 / 2854 - In that room, you say shakabuku and will be teleported to the Grand Chamber where you can buy the key and follow th...
by Zero
Mon Apr 07, 2014 5:42 am
Forum: User Created Add-Ons & MODs
Topic: Small Quest Changes
Replies: 4
Views: 10404

Re: Small Quest Changes

I've been asked to make a version that's compatible with increased quest experience. However, it's not really feasible since the exp will vary depending on the boost the sysop implements. So instead, I'm highlighting the textblocks that need to be edited manually for future reference. Apparatus- Tex...
by Zero
Wed Mar 26, 2014 2:26 pm
Forum: User Created Add-Ons & MODs
Topic: 5th Weapon Trader
Replies: 4
Views: 13058

Re: 5th Weapon Trader

I think it was a great idea to create a new forum for the addons, and thank you for continuing to host everything after all these years. Went ahead and edited both my posts to bring them in line with the template you used.
by Zero
Tue Mar 25, 2014 12:56 pm
Forum: User Created Add-Ons & MODs
Topic: Small Quest Changes
Replies: 4
Views: 10404

Re: Addon: Small Quest Changes

The apparatus and zanth fixes both only modify existing stock database entries. If any custom edits were already done to those entries, however, they would be lost. (for example, if you boosted quest experience(apparatus, dark mage kill, zanth kill), you'd have to re-edit the new number back in) The...
by Zero
Tue Mar 25, 2014 8:03 am
Forum: MajorMUD
Topic: Cash
Replies: 2
Views: 4821

Re: Cash

Four banks (Godfrey/Khaz, Rhudar, Lost, Arlysia) X 420ish runic max in each = 1680 runic. After that point, you're stuck carrying it if you want more. Other than items in shops, the only expensive thing is doing the trainer(s) for endgame . Been a decade since I did those, so can't even tell you off...
by Zero
Tue Mar 25, 2014 7:59 am
Forum: Worldgroup and Editing Questions
Topic: item drop reset
Replies: 1
Views: 3607

Re: item drop reset

I'm not sure if sys reset or sys initialize do anything of worth anymore, think they are just commands left over from old days. Sys reset on a control room of an area used to reset regen for that area, iirc at next cleanup, but can't think of anything else it's used for. If you want to reset item dr...
by Zero
Mon Mar 24, 2014 1:42 pm
Forum: User Created Add-Ons & MODs
Topic: Small Quest Changes
Replies: 4
Views: 10404

Small Quest Changes

Author : Harvester Created : 3/23/2014 Base Mud Version : v1.11p Description -- I made a collection of changes to stock quests in the game, making it easier to complete them and fixing some strange format and structuring. This includes the apparatus not being cleared on completion, improvements to ...
by Zero
Sat Mar 22, 2014 4:07 pm
Forum: MajorMUD
Topic: Wooden Box - Pastor Lander
Replies: 8
Views: 11245

Re: Wooden Box - Pastor Lander

once per day at cleanup