Search found 13 matches

by Sentinal
Sun Mar 25, 2018 1:48 am
Forum: General Discussion
Topic: New Theme
Replies: 2
Views: 1128

Re: New Theme

Indeed. A new theme is a good way to show everyone that you're still around.
by Sentinal
Mon Mar 19, 2018 5:21 pm
Forum: MajorMUD
Topic: Training level 66+
Replies: 19
Views: 12935

Re: Training level 66+

by Sentinal
Sun Mar 04, 2018 8:51 pm
Forum: Quests
Topic: Fangblade Quest
Replies: 1
Views: 5910

Re: Fangblade Quest

You forgot a step-

Open a hundred chests until you finally find all the ingredients. Good luck!
by Sentinal
Mon Feb 26, 2018 8:23 pm
Forum: MajorMUD
Topic: deed vanished
Replies: 6
Views: 2960

Re: deed vanished

The mod with that put the gang houses into the game (mod 8) was the buggiest mod ever released. It was also the very first mod that Metropolis wrote all by themselves after buying the game from WCC. So, use the gang houses at your own risk.
by Sentinal
Mon Feb 12, 2018 7:55 am
Forum: Quests
Topic: Specific Race/Class Quests
Replies: 1
Views: 53177

Re: Specific Race/Class Quests

Level 48 Druid Spell: Glacial Skin Collect the following items: White Dragon Hide (1% drop from Young & Adolescent White Dragon) Frozen Shard (Ice Golem near Ice Sorceress: 1% drop) Behemoth Hide (a Torso item- 1% drop from Chests) Deliver these items to Gnome Merchant in Shallow Jungle just a short...
by Sentinal
Thu Feb 08, 2018 1:27 pm
Forum: MegaMUD - ProjectOrion
Topic: Current Status / Discussion
Replies: 10
Views: 20042

Re: Current Status / Discussion

I don't know if you've already got something like this in the works, but I had a thought... One of the shortcomings in MegaMUD is knowing that you don't need swamp boots since you have green dragon boots. So, it got me thinking about a solution- perhaps there could be a checklist on the character on...
by Sentinal
Mon Feb 05, 2018 8:32 pm
Forum: MajorMUD
Topic: MegaMud @share
Replies: 5
Views: 1709

Re: MegaMud @share

Are you talking about money sharing? That would be under Cash. All it does is work to divide coins between all party members so that they share the weight when collecting. I never use it because it's flawed- one person can easily wind up too heavy to move and that breaks party. The option is called ...
by Sentinal
Tue Jan 23, 2018 6:03 pm
Forum: MajorMUD
Topic: Leather Armour Problems
Replies: 3
Views: 1448

Re: Leather Armour Problems

yeah, I know that the benefits vary among dragon armour, but that really becomes moot. I mean, there's no point to getting the ability to resist fire if you're going to get ripped to shreads because your AC and DR is so low that you're hit all the time. And encumbrance varies among the dragon armour...
by Sentinal
Mon Jan 22, 2018 3:22 pm
Forum: MajorMUD
Topic: Leather Armour Problems
Replies: 3
Views: 1448

Leather Armour Problems

What're everyone's thoughts on leather armour in classic mud? It stops at Dragon Armour (white, black, red, blue, and green) and they are not up to par. They all very in encumbrance, AC, and DR in ways that just don't make sense. I play on an edited mud and I hope that the sysop there makes some cha...
by Sentinal
Tue Jan 09, 2018 8:39 pm
Forum: MegaMUD - ProjectOrion
Topic: Current Status / Discussion
Replies: 10
Views: 20042

Re: Current Status / Discussion

That makes a lot of sense. Thank you!