Search found 25 matches

by lucid2310
Wed Nov 14, 2018 10:46 am
Forum: Worldgroup and Editing Questions
Topic: Customizing the Character Creation and entry menu screen
Replies: 0
Views: 5075

Customizing the Character Creation and entry menu screen

The Character Creation Sheet / Stat edit screen, Entry Menu, etc can be modified in the WCCTEXT.msg. The WCCTEXT.msg is loaded when mud initializes. Do not change the "?"s or "$"s these are placeholders to be filled in.
by lucid2310
Sun Oct 28, 2018 9:27 pm
Forum: MajorMUD
Topic: unsolveable puzzles
Replies: 13
Views: 27147

Re: unsolveable puzzles

Gotcha, disregard my earlier posting.
by lucid2310
Sun Oct 28, 2018 5:57 pm
Forum: MajorMUD
Topic: unsolveable puzzles
Replies: 13
Views: 27147

Re: unsolveable puzzles

Hmm maybe I read the question wrong, are you looking for a list of puzzles that are missing relevant information to solve them?
by lucid2310
Sun Oct 28, 2018 2:52 pm
Forum: MajorMUD
Topic: unsolveable puzzles
Replies: 13
Views: 27147

Re: unsolveable puzzles

I believe the way Majormud handled giving information to the player was adding hidden items in a room, so when the player would look at <item name> it would provide a description. So, in theory, you could provide the same kind of mechanism in a room. For example, if you look at room 1, 1038 (Crypt, ...
by lucid2310
Thu Oct 18, 2018 11:03 pm
Forum: User Created Add-Ons & MODs
Topic: WCCMMUD.MAP 2.0 Beta
Replies: 5
Views: 22473

Re: WCCMMUD.MAP 2.0 Beta

Very nice work!
by lucid2310
Sat Oct 13, 2018 2:40 pm
Forum: Worldgroup and Editing Questions
Topic: Btrieve Status Codes
Replies: 1
Views: 6069

Btrieve Status Codes

Someone on Facebook asked for the status codes and their meaning, I wanted to archive it here as well.
by lucid2310
Tue Oct 10, 2017 10:57 am
Forum: MegaMUD - ProjectOrion
Topic: Wtf is... Project Orion?
Replies: 12
Views: 24951

Re: Wtf is... Project Orion?

Any chance the Megamud source code can be released or given out to select few? I for one would like to at least look at the code.
by lucid2310
Fri Aug 11, 2017 8:10 pm
Forum: MajorMUD
Topic: Majormud Dat Repository
Replies: 0
Views: 4084

Majormud Dat Repository

I added the baseline stock 1.11p Majormud .dat files in an attempt to provide updated bug free dats to new sysops wanting to start a board. This repository could also be used to archive custom content sysops would like to share.

https://github.com/lucid2310/Majormud
by lucid2310
Mon Aug 07, 2017 10:38 am
Forum: Worldgroup and Editing Questions
Topic: Closing secret passages?
Replies: 7
Views: 8827

Re: Closing secret passages?

Have you tried calling the "remoteaction" twice to see if it will close the passage if it is already open? So if room 1 is set to a hidden type and put a command in room 1 room command to use a textblock remoteaction 1 2 0 0;delay 5;remoteaction 1 2 0 0\r\n will that open the passage wait ...
by lucid2310
Thu May 11, 2017 10:48 am
Forum: Worldgroup and Editing Questions
Topic: Dodge & Punch Info
Replies: 3
Views: 5130

Re: Dodge & Punch Info

Thanks for the information. Joe was able to help me some with the non-player dodge stuff, I suppose I'll just have to do some investigative work with the player dodge formula.