I thought the same as SyntaxBloodrock wrote:... then selected the room.md i put on desktop mme updated that but did not update the room.md in megamud ...
Search found 20 matches
- Fri Jun 10, 2016 6:03 am
- Forum: MajorMUD Explorer
- Topic: room.md
- Replies: 12
- Views: 25208
Re: room.md
- Wed Jun 08, 2016 2:37 pm
- Forum: MegaMUD - ProjectOrion
- Topic: Current Status / Discussion
- Replies: 11
- Views: 48781
Re: Current Status / Discussion
FYI, I've been cranking away on this. Still haven't gotten it working fully, but getting closer and closer! I guess this is just a "I've been quiet, but this time I've been quiet AND progressing" message :) Syntax: I'll hit you up over text/chat soon -- we should schedule a time for a quic...
- Wed Jun 08, 2016 2:34 pm
- Forum: MajorMUD Explorer
- Topic: room.md
- Replies: 12
- Views: 25208
Re: room.md
ok was just asking no big deal surely do not want to have you do something that isn't needed a way around would be put room.md on desktop and have mmudexplorer update that i guess I don't think you're following what he's saying. MMudExplorer never updates room.md -- in fact, MME doesn't write anyth...
- Sun Jun 05, 2016 8:01 am
- Forum: MajorMUD
- Topic: abandoned warehouse
- Replies: 2
- Views: 7515
Re: abandoned warehouse
"snap chains", I think. Give that a try!
- Wed Jun 01, 2016 12:12 pm
- Forum: MajorMUD Explorer
- Topic: Feedback on MME v1.8
- Replies: 3
- Views: 16298
Re: Feedback on MME v1.8
I've used it to make paths and haven't had any troubles, so that was nice :) WAY better than before. Love it. I had a weird situation happen the other day where I added a monster to the compare list twice, removed it once, but it stayed on the list, though when I tried to remove either of the duplic...
- Tue May 31, 2016 8:58 am
- Forum: MegaMUD - ProjectOrion
- Topic: Current Status / Discussion
- Replies: 11
- Views: 48781
Current Status / Discussion
So I finally got to a point where I can spend time on this again -- the new job has calmed down, I rearranged stuff at home, blah blah excuses :) I spent some hours over the weekend relearning what I was doing and making some progress. Some of it is checked in to GitHub, but there's a lot of local-o...
- Sat May 21, 2016 12:47 pm
- Forum: MudRev
- Topic: MudRev Information
- Replies: 14
- Views: 47280
Re: MudRev Information
To get there via the portal you need to visit it first and purchase a Southwind Dale Feather. Turns out, it goes like this: Go to Mind Flayer Magus's room Go portal Use black skull key up (from black soul), then go up Exit the castle and use MME to walk S for awhile, and you're there. I'll path it a...
- Sat May 21, 2016 8:56 am
- Forum: MudRev
- Topic: MudRev Information
- Replies: 14
- Views: 47280
Re: MudRev Information
The question I never got answered: How do you get to Southwind for the first time?
- Mon Apr 11, 2016 8:29 pm
- Forum: Worldgroup and Editing Questions
- Topic: Formulas / Calculations for AC and MR?
- Replies: 27
- Views: 30524
Re: Formulas / Calculations for AC and MR?
Easy to check -- max them both out and see which one(s) fire
- Mon Apr 11, 2016 8:23 pm
- Forum: Worldgroup and Editing Questions
- Topic: Monster Attack Calculations / Formulas
- Replies: 39
- Views: 37159
Re: Monster Spells - Spell Attack Type -> Cast %
Actually, another piece of info, but irrelevant for the sake of sim'ing, is mud actually goes through the entire attack calculation, pulling the messages and everything, before checking to see if it has the energy to do it :P So this actually isn't bad on their part, per se. One reason for this is ...