Search found 20 matches

by apathy
Fri Jun 10, 2016 6:03 am
Forum: MajorMUD Explorer
Topic: room.md
Replies: 12
Views: 24785

Re: room.md

Bloodrock wrote:... then selected the room.md i put on desktop mme updated that but did not update the room.md in megamud ...
I thought the same as Syntax :?
by apathy
Wed Jun 08, 2016 2:37 pm
Forum: MegaMUD - ProjectOrion
Topic: Current Status / Discussion
Replies: 11
Views: 47931

Re: Current Status / Discussion

FYI, I've been cranking away on this. Still haven't gotten it working fully, but getting closer and closer! I guess this is just a "I've been quiet, but this time I've been quiet AND progressing" message :) Syntax: I'll hit you up over text/chat soon -- we should schedule a time for a quic...
by apathy
Wed Jun 08, 2016 2:34 pm
Forum: MajorMUD Explorer
Topic: room.md
Replies: 12
Views: 24785

Re: room.md

ok was just asking no big deal surely do not want to have you do something that isn't needed a way around would be put room.md on desktop and have mmudexplorer update that i guess I don't think you're following what he's saying. MMudExplorer never updates room.md -- in fact, MME doesn't write anyth...
by apathy
Sun Jun 05, 2016 8:01 am
Forum: MajorMUD
Topic: abandoned warehouse
Replies: 2
Views: 7486

Re: abandoned warehouse

"snap chains", I think. Give that a try!
by apathy
Wed Jun 01, 2016 12:12 pm
Forum: MajorMUD Explorer
Topic: Feedback on MME v1.8
Replies: 3
Views: 16056

Re: Feedback on MME v1.8

I've used it to make paths and haven't had any troubles, so that was nice :) WAY better than before. Love it. I had a weird situation happen the other day where I added a monster to the compare list twice, removed it once, but it stayed on the list, though when I tried to remove either of the duplic...
by apathy
Tue May 31, 2016 8:58 am
Forum: MegaMUD - ProjectOrion
Topic: Current Status / Discussion
Replies: 11
Views: 47931

Current Status / Discussion

So I finally got to a point where I can spend time on this again -- the new job has calmed down, I rearranged stuff at home, blah blah excuses :) I spent some hours over the weekend relearning what I was doing and making some progress. Some of it is checked in to GitHub, but there's a lot of local-o...
by apathy
Sat May 21, 2016 12:47 pm
Forum: MudRev
Topic: MudRev Information
Replies: 14
Views: 46629

Re: MudRev Information

To get there via the portal you need to visit it first and purchase a Southwind Dale Feather. Turns out, it goes like this: Go to Mind Flayer Magus's room Go portal Use black skull key up (from black soul), then go up Exit the castle and use MME to walk S for awhile, and you're there. I'll path it a...
by apathy
Sat May 21, 2016 8:56 am
Forum: MudRev
Topic: MudRev Information
Replies: 14
Views: 46629

Re: MudRev Information

The question I never got answered: How do you get to Southwind for the first time?
by apathy
Mon Apr 11, 2016 8:29 pm
Forum: Worldgroup and Editing Questions
Topic: Formulas / Calculations for AC and MR?
Replies: 27
Views: 30290

Re: Formulas / Calculations for AC and MR?

Easy to check -- max them both out and see which one(s) fire
by apathy
Mon Apr 11, 2016 8:23 pm
Forum: Worldgroup and Editing Questions
Topic: Monster Attack Calculations / Formulas
Replies: 39
Views: 36939

Re: Monster Spells - Spell Attack Type -> Cast %

Actually, another piece of info, but irrelevant for the sake of sim'ing, is mud actually goes through the entire attack calculation, pulling the messages and everything, before checking to see if it has the energy to do it :P So this actually isn't bad on their part, per se. One reason for this is ...