Search found 307 matches

by BearFather
Mon Apr 10, 2017 2:00 am
Forum: Advertisements
Topic: Want to play an editted mud thats not overblown?
Replies: 0
Views: 67

Want to play an editted mud thats not overblown?

Bear's BBS needs some new players in Edited realm. So come check us out. We have 3 realms... There is a bone stock realm, It's not a highly active one so lot's of items to be dropped by mobs. Sys map and sys go available at lvl 45, two dupes allowed till level 45 then you get a third. We then have a...
by BearFather
Fri Apr 07, 2017 11:25 pm
Forum: Worldgroup and Editing Questions
Topic: ?$!4%V
Replies: 15
Views: 212

Re: ?$!4%V

Yeah on my test board never cared since I never play with stuck stuff on it. My prod server has them stripped out, long ago.

So your saying it's the update file that is shipped with mud that causes this issue?
by BearFather
Thu Apr 06, 2017 10:35 pm
Forum: Worldgroup and Editing Questions
Topic: ?$!4%V
Replies: 15
Views: 212

Re: ?$!4%V

I actually just ran into this during creating an new expansion. What caused it for me was there was the same gibberish in all my text blocks on my test server and never really cared till to I hit this bug. Under mobs in there "Desc txt" it links to a text block. I had used one that had tha...
by BearFather
Sun Mar 26, 2017 2:23 pm
Forum: Worldgroup and Editing Questions
Topic: ?$!4%V
Replies: 15
Views: 212

Re: ?$!4%V

So what steps are you following to import this mod?

The reason I ask is I just did it on my test box and only stuff it edited was rooms, and had no weird mob names. I just did the all.mdb file in the zip with rooms checked on the import screen.
by BearFather
Thu Mar 23, 2017 9:41 pm
Forum: Worldgroup and Editing Questions
Topic: ?$!4%V
Replies: 15
Views: 212

Re: ?$!4%V

Can you revert back to before the lair mod? Before you had these weird mobs?

If you can do that then install the lair mod without checking the mobs on the import. Then see if the mobs come back.
by BearFather
Thu Mar 16, 2017 9:52 pm
Forum: Worldgroup and Editing Questions
Topic: So whats the trick to editing Newhaven to allow DOWN above lvl 3?
Replies: 7
Views: 116

Re: So whats the trick to editing Newhaven to allow DOWN above lvl 3?

There is more to it then that. Cause you can't come go south from the cavebear to the arena.
by BearFather
Tue Mar 14, 2017 10:08 pm
Forum: Worldgroup and Editing Questions
Topic: ?$!4%V
Replies: 15
Views: 212

Re: ?$!4%V

Yeah I would have to see a screen shot to know what your talking about.
by BearFather
Mon Mar 13, 2017 9:55 pm
Forum: Worldgroup and Editing Questions
Topic: Few questions regarding IP Configurations / DNS servers
Replies: 26
Views: 2024

Re: Few questions regarding IP Configurations / DNS servers

Looks like you have two version in there but most likely with different names. I have zipped up my galtntd* from a working directory of wg 3.30. Here is my suggestion remove all files with "del galtntd*.*", download galtntd.rar and unzip those into your wg directory. Then try to launch WG....
by BearFather
Mon Mar 13, 2017 10:19 am
Forum: Worldgroup and Editing Questions
Topic: Few questions regarding IP Configurations / DNS servers
Replies: 26
Views: 2024

Re: Few questions regarding IP Configurations / DNS servers

It's an actual file in the telnet server. So looks like you need to work on the update so more. When you remove the files make sure you removed .MDF and .DMD files. BOUT THIS MODULE This module is a drop-in replacement for the standard GALTNTD Telnet Server that ships with Worldgroup 3.x for NT. Thi...
by BearFather
Mon Mar 13, 2017 10:13 am
Forum: Worldgroup and Editing Questions
Topic: Few questions regarding IP Configurations / DNS servers
Replies: 26
Views: 2024

Re: Few questions regarding IP Configurations / DNS servers

I don't know for sure the issue is but here is a couple of troubleshooting steps to try.

First look for GALTNTD in the settings and see if it has a bad setting.
Second look for a file named GALTNTD and see if you can replace it with a better copy.

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